ES
🇳🇱 Eredivisie · 2026/27

Ajax

15 players with minutes this season and 19 goals between them. The top scorer is J. Brandt with 4.

Team goals
19
in Eredivisie
Top scorer
J. Brandt
4 goals · 21 % of the total
Best rated
O. Gloukh
7.6 · 8 GP
Youngest with minutes
A. Ouazane
16 yrs · 301 min
Player Age GP Min Goals Assists IIG Rating
1O. GloukhMF · Israel 21 8 509 1 4 1.33 7.6
2J. BrandtMF · Germany 29 8 531 4 0 1.02 7.28
3D. KlaassenMF · Netherlands 32 8 458 3 0 0.88 6.78
4J. MokioMF · Belgium 17 8 523 1 1 0.52 6.77
5Caio HenriqueDF · Brazil 28 7 488 0 1 0.28 6.66
6Y. BaasDF · Netherlands 22 8 654 1 0 0.21 7.19
7M. ter StegenGK · Germany 33 7 630 0 0 — 7.36
8T. ArokodareFW · Nigeria 25 7 351 4 1 — 7.19
9K. DolbergFW · Denmark 28 6 329 2 3 — 6.77
10S. BerghuisFW · Netherlands 34 6 406 1 2 — 7.43
11T. KehrerDF · Germany 29 5 361 1 1 — 7.16
12A. OuazaneFW 16 8 301 1 0 — 6.97
13A. BouwmanDF · Netherlands 18 5 371 0 0 — 7.17
14Lucas RosaDF · Brazil 25 4 343 0 1 — 7.16
15A. GaaeiDF · Denmark 23 4 360 0 0 — 6.73

Click any column header to re-sort the squad.

What each column means
Age · Age
Years old. With similar numbers, a younger player has more room to grow.
GP · Games played
Matches he has appeared in this season, as a starter or off the bench.
Min · Minutes played
Total minutes on the pitch. The denominator of every per-90 metric.
Goals · Goals
Goals scored in the competition shown. Penalties included, as in any official table.
Assists · Assists
Passes that lead directly to a team-mate scoring.
IIG · Goal Impact Index
IIG = (goals + assists) × 90 ÷ minutes × league coefficient. It measures goal involvement per 90 minutes and weights it by how hard the competition is, using the same coefficient as the European Golden Shoe (×2 for UEFA's five best leagues, ×1.5 for those ranked 6th to 21st, ×1 for the rest). Only computed from 450 minutes up: below five full games a per-90 rate means nothing. Above 2.00 is elite.
Rating · Average match rating
The average of the rating API-Football assigns to each of the player's matches, on a 0-10 scale where 6 is an average game. Their own algorithm computes it from in-match actions (passes, duels, shots, errors) and the weights are not published: it is third-party data shown as-is, not a calculation of ours. It is what makes non-scorers — midfielders, defenders and goalkeepers — comparable, where nothing better exists.

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